Wizards' Guild

The Wizards' Guild or Magic Guild, is a tower in Yanille inhabited by the greatest wizards in 2006scape. To enter a player must have a minimum of level 66 Magic though it is possible to gain entry with level 63 magic and a magic potion to boost your level.

The easiest way to get to the Wizards' Guild is to use the Watchtower teleport or to teleport to Castle wars and run northeast to Yanille.

First  Floor
The Wizards' Guild is made of several floors. On the first floor you can fine Wizard Distentor, the guildmaster. He is commonly used to teleport to the rune essence mine due to the close proximity of the Yanille bank. There are also several attackable wizards.

Second Floor
Up the stairs on the second floor you can talk to Zavistic Rarve who is involved in quests including The Hand in the Sand and Zorge Flesh Eaters. There is a large bell outside the Wizards' Guild that can be rung to summon Zavistic Rarve if you do not have the requirements to enter the guild and speak with him. There are also several attackable wizards.

Wizard Shops
Also on the second floor are two stores. One is the Robe Store owned, obviously, by the Robe Store Owner from whom you may purchase blue mystic robes. The second store is the rune store owned by the Magic store owner who has a large stock of:

Air runes (Quantity: 5000 Price: 17)

Water runes (Quantity: 5000 Price: 17)

Earth runes (Quantity: 5000 Price: 17)

Fire runes (Quantity: 5000 Price: 17)

Mind runes (Quantity: 5000 Price: 17)

Body runes (Quantity: 5000 Price: 16)

Chaos runes (Quantity: 250 Price: 140)

Nature runes (Quantity: 250 Price: 342)

Death runes (Quantity: 250 Price: 310)

Law runes (Quantity: 250 Price: 378)

Blood runes (Quantity: 250 Price: 550)

Soul runes (Quantity: 250 Price: 410)

Third Floor
The third floor of the Wizards' Guild contains three portals that will whisk you away to the three other main wizard locations in 2006scape.

• The east portal teleports you to the Wizards' Tower

• The south portal teleports you to the Dark Wizards' Tower

• The west portal teleports you to Thormac's Sorcerer's Tower

These portals are only one-way meaning if you enter any of these portals you will not be able to return through a linking portal on the other end.



Basement
By climing down the ladder near the door of the first floor you can reach the Wizards' Guild basement. Here Wizard Frumscone has created several magical zombies which he has caged safely behind bars and he allows players to kill them, making this an excellent place to train magic.