Al-Kharid

Al-Kharid is a shantay town located in the desert east of Lumbridge and south of Varrock. It has a bank, a General store, a crafting shop, a platelegs shop, a scimitar shop, and also a small mining area filled with scorpions. Here you may also find Shantay Pass, which is the entrance to the Kharidian Desert slightly south of Al Kharid, as well as the Mage Training Arena. Al Kharid is also home to the Duel Arena, where 1-on-1 player fights can take place.

You have to pay 10 coins to pass the gate in Lumbridge to get inside Al-Kharid if you haven't completed Prince Ali Rescue, or alternatively you can take the long route around Lumbridges' fields and enter Al-Kharid free of charge.

The town contains several low-level fishing spots, there players can catch shrimp or anchovies.

It is possible to gnome glide to and fro Al Kharid, which is useful for players who wish to go to Catherby and Ardougne faster but do not have access to teleportation.

The Al Kharid Palace is primarily important in the Prince Ali Rescue quest. There are several guards that spawn within the Palace, and can be attacked or pickpocketed.

Players may purchase kebabs from Karib in the kebab store for 1 coin each. The shop is located directly north of the bank. There is a furnace room just next door from there, as well as a tanning shop just next to that as well.

Al Kharid is also home to a mining site called Al Kharid mine, which contains ores such as: Tin, Copper, Silver, Iron, Gold, Coal, Mithril, and Adamant.

Shops

 * Zeke's Superior Scimitars
 * Dommik's Crafting Store
 * Louie's Armoured Legs Bazaar
 * Ranael's Super Skirt Store
 * Al Kharid General Store
 * Gem Trader
 * Ali's Discount Wares

Monsters

 * Scorpion
 * Al-Kharid warrior

Non-player characters

 * Hassan
 * Al the camel
 * Ali Morrisane
 * Captain Dubur
 * Dommik
 * Ellis
 * Karim
 * Louie legs
 * Osman
 * Ranael
 * Zeke