Player killing

Player killing is a popular activity many players partake in while playing 2006Scape. It usually involves two player battling each other till one of the two are slain. Although their are some variations of Pking, such as multi-combat.

When you attack another player you will recieve a skull above your character's head, this means that if you were to die you will lose all items with the exception of one item from the protect item prayer. If however you are attacked first from a player, you will not recieve a skull if you fight back.

This is also a Wilderness level counter on the bottom right of your screen upon entering the Wilderness.
 * [[File:Skull1.gif]] A Skull, which will appear above your character's head.
 * [[File:Skull2.gif]] Level One Wilderness, shown upon entering the Wilderness.

The Level # located in the bottom right corner of the players screen indicates what level his/her enemies may be. Anyone out of his/her level range cannot be attacked. (Example: a level 35 player in level 3 wilderness can attack players level 32-38 [35 +/- 3 Levels])



Combat areas
There a two types of combat areas found through out the land. These are Multi and and single cobmat areas.
 * Multi-combat areas allows a clan of players to attack the same person at any given time which is useful in clan war and places such as the wilderness.
 * [[File:Crossed_swords.gif]]Multi-Combat insignia.
 * Single combat areas mean that only two people can fight each other at any given time.

Wilderness
Main article: Wilderness 

The Wilderness is a large area of land in which any player who enters it is able to attack another player. It is a dangerous place as you can die and loose your items, all but three, or if you happen to be skulled from attacking a player and you die you loose all your items.

Popular Wilderness PKing Locations
 * Edgeville - Directly above the Edgeville bank, normally most populated from levels 1-6. This zone is a 1v1 only zone.
 * Varrock - Directly north of the Varrock-East bank, normally most populated from levels 1-10. This zone is almost entirely a multi-combat area.
 * Hill Giants - Directly nort-northeast of Varrock wilderness, approximately levels 18-21. Mostly multi-combat area. Popular for clan fights or teams to sit and ambush people who have ventured out too far into the wilderness.
 * Dark Knights Castle - Located North-Northwest of Edgeville wild, this is a mostly Multi-combat area (Although just beside the bridge exit it becomes 1v1 only). Often a good place for ambush attacks on people who are in the castle collecting large amounts of the Runes that spawn there.

Minigames
Main article: Minigames 

Player killing is sometimes a central point in most minigames where you might have to kill another player to stop them from gaining points, such as Castle wars. It just all depends on the setting and what mingame.